Wednesday, 8 February 2012

Another new feature

For the last two days I have been working on a new feature. This one is an event during gameplay, where you have to avoid particles, for a certain amount of time, instead of picking them up. But before I started coding the new stuff, I had to rethink how to present these events a bit. Until now, events started by particles of a different colour being launched from the centre, and when the player picked them up, the event started. That was not such a brilliant idea, because the player has no choice whether to pick the particle up or not anyway. So instead, I have decided to just give the player a warning of an upcoming event. For now I just made a simple animation that flashes a red colour over the screen, as if there was an alarm going off, but that should change once the art will begin to be made. If you're interested in what the new feature looks like, here's a video:

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